Pistons GT and Hawks Talon Gaming Club Execute NBA 2K League Trade

Pistons GT Acquires Devin “Devgoss” Gossett in Exchange for Andrew “MrStylez” Valle

DETROIT, Mich. – The Pistons Gaming Team announced today that the club has acquired small forward Devin “Devgoss” Gossett from Hawks Talon Gaming Club in exchange for point guard Andrew “MrStylez” Valle. Both players were first-round selections in the 2019 NBA 2K League Draft, with Valle going fourth and Gossett selected 13th overall.

Gossett averaged 9.9 points, 0.9 rebounds, 2.4 assists, 1.0 steals and 0.8 blocks through eight games this season as a member of Hawks Talon Gaming Club. The Orlando native participated in the inaugural NBA 2K League season as a coach for Magic Gaming and became the first former NBA 2K League coach to be drafted as a player.

“We are extremely excited to have Devin come to Detroit and represent the organization. Devin is a player we have had our eye on for a while now and have had a great relationship with since the inception of the league,” said Adam Rubin, Manager of esports for Pistons GT. “We’d also like to thank Andrew for everything he has done for the club. It was not an easy decision to make, and we wish him all the best for his career moving forward”.

Valle posted averages of 12.3 points, 8.1 assists and 0.8 steals through eight games for Pistons GT. One of two first-round picks for the club this season, Valle led the team in assists during his tenure and had six games with double-digit scoring.

Pistons GT finished the inaugural season of NBA 2K League with the third-best record, 9-5, to clinch its first-ever playoff berth and is one of 21 franchises participating in the league in 2019. The club is headed by 2018 NBA 2K League Coach of the Year Duane Burton and General Manager Adam Rubin. The NBA 2K League is the first official esports league operated by a U.S. professional sports league. According to Newzoo, the esports industry is expected to grow to more than $900 million in revenue this year and $1.4 billion by 2020, while the audience for esports is expected to reach 557 million by 2021, including 250 million dedicated enthusiasts and 307 million occasional viewers.